#pragma once
#include "../jagamex86/q_shared.h"
#include "../jagamex86/bg_global.h"
#include "../jagamex86/bg_hooks.h"
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

//Proxy doesn't need exports that need to be here...does it?
void InitTrapCalls(void);

void AlterWeaponDamages(void);
void AlterInterface(void);

typedef enum
{
	PHOOK_INTERFACE1,
	PHOOK_WEAPON1,
	PHOOK_MAX
} proxyHooks_t;

PatchData_t *proxyHooks[PHOOK_MAX];